Items in PointShop are very configurable and provide numerous ways of creating something unique. Below are listed the properties and functions available in items. Some are required, whilst others are optional.
Creating new items is as simple as making a new lua file inside one of the category folders inside the
pointshop/items folder. The new file should then be populated with Item Properties and Functions.
Filenames for items must be lowercase and contain no spaces or non-alphanumeric characters. Items with filenames containing uppercase characters or spaces will not work properly.
PointShop has a built in system for showing models attached to players and does this by default if both an
ITEM.Model and an
ITEM.Bone are specified.